<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7105308767640028630</id><updated>2012-02-16T18:47:55.972-08:00</updated><category term='Rosa'/><category term='Blender Magazine Italia'/><category term='my3dkingdom.altervista.org'/><title type='text'>Blenderiamo</title><subtitle type='html'>I Tutorial eseguiti da un inesperto alle prese con Blender</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>30</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-5550315265000008452</id><published>2010-01-27T07:50:00.001-08:00</published><updated>2010-01-27T07:50:23.059-08:00</updated><title type='text'>Super3boy's First Blender Tutorial (Basics - Blender 2.5 Remake)</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/3BwptkZCWwU' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/3BwptkZCWwU'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-5550315265000008452?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/5550315265000008452/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2010/01/super3boy-first-blender-tutorial-basics.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5550315265000008452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5550315265000008452'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2010/01/super3boy-first-blender-tutorial-basics.html' title='Super3boy&amp;#39;s First Blender Tutorial (Basics - Blender 2.5 Remake)'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-5378640316677328137</id><published>2009-07-04T16:09:00.000-07:00</published><updated>2009-07-04T16:10:50.410-07:00</updated><title type='text'>Il mio primo tutorial</title><content type='html'>Come eseguire un'animazione alla pressione di un tasto nel Game Engine&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8b-1CmkC5DM&amp;hl=it&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/8b-1CmkC5DM&amp;hl=it&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-5378640316677328137?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/5378640316677328137/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/07/il-mio-primo-tutorial.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5378640316677328137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5378640316677328137'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/07/il-mio-primo-tutorial.html' title='Il mio primo tutorial'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-1769457721695553078</id><published>2009-07-01T10:50:00.001-07:00</published><updated>2009-07-01T10:50:30.263-07:00</updated><title type='text'>Creare alberi con le curve</title><content type='html'>http://www.blenderguru.com/how-to-create-stunning-trees/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-1769457721695553078?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/1769457721695553078/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/07/creare-alberi-con-le-curve.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/1769457721695553078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/1769457721695553078'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/07/creare-alberi-con-le-curve.html' title='Creare alberi con le curve'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-4019703859221759845</id><published>2009-06-23T02:47:00.001-07:00</published><updated>2009-06-23T02:47:21.322-07:00</updated><title type='text'>Blender Tut 13: mechanical rigging</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/KUq2GCWT92A' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/KUq2GCWT92A'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Rigging Meccanico... Veramente interessante&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-4019703859221759845?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/4019703859221759845/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/blender-tut-13-mechanical-rigging.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4019703859221759845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4019703859221759845'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/blender-tut-13-mechanical-rigging.html' title='Blender Tut 13: mechanical rigging'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-5628378785314359433</id><published>2009-06-22T02:14:00.001-07:00</published><updated>2009-06-22T02:14:05.637-07:00</updated><title type='text'>Projection painting</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/LkzLzRIv3XE' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/LkzLzRIv3XE'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Projection Painting... ottimo tutorial&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-5628378785314359433?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/5628378785314359433/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/projection-painting.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5628378785314359433'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5628378785314359433'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/projection-painting.html' title='Projection painting'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-1262007744916451774</id><published>2009-06-21T02:18:00.001-07:00</published><updated>2009-06-21T02:18:50.208-07:00</updated><title type='text'>Free Blender Game - Preview Dragonblade WIP</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/iDchY-8BcXg' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/iDchY-8BcXg'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Primo video sul gioco che ho fatto in Blender... che ne pensate?&lt;br /&gt;a breve i sorgenti...&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-1262007744916451774?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/1262007744916451774/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/free-blender-game-preview-dragonblade.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/1262007744916451774'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/1262007744916451774'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/free-blender-game-preview-dragonblade.html' title='Free Blender Game - Preview Dragonblade WIP'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-5422921937127443789</id><published>2009-06-20T14:33:00.001-07:00</published><updated>2009-11-16T01:38:05.653-08:00</updated><title type='text'>Modeling the human ear made easy</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/QcYrUHRIqsE' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/QcYrUHRIqsE'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Spettacolare modellazione dell'orecchio... il programma è MAYA... guardate che splendido suggerimento...&lt;br /&gt;un bel cerchio diviso in 8... ed è fatta.... &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-5422921937127443789?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/5422921937127443789/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/modeling-human-ear-made-easy.html#comment-form' title='2 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5422921937127443789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5422921937127443789'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/modeling-human-ear-made-easy.html' title='Modeling the human ear made easy'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-6856374927680374169</id><published>2009-06-16T03:01:00.000-07:00</published><updated>2009-06-16T03:04:09.774-07:00</updated><title type='text'>Normal Maps</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/QOyBySopcAU' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/QOyBySopcAU' /&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Beccatevi sto video&lt;/p&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-6856374927680374169?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/6856374927680374169/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/normal-maps.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6856374927680374169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6856374927680374169'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/normal-maps.html' title='Normal Maps'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-6531676124605064368</id><published>2009-06-13T02:48:00.000-07:00</published><updated>2009-06-13T03:25:33.920-07:00</updated><title type='text'>Anteprima del menù</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jU52AvJ9XiQ/SjN2FSLMlaI/AAAAAAAAAFA/r5Ju1ssz56E/s1600-h/menu2.+on+workjpg.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 233px;" src="http://3.bp.blogspot.com/_jU52AvJ9XiQ/SjN2FSLMlaI/AAAAAAAAAFA/r5Ju1ssz56E/s400/menu2.+on+workjpg.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5346747015769134498" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Questo è il menù principale del gioco... Appena posso esporto un filmato... &lt;br /&gt;&lt;br /&gt;Ora, non capisco perchè una volta esportato il gioco, su altri pc non funziona...&lt;br /&gt;&lt;br /&gt;cosa potrebbe esseere?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-6531676124605064368?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/6531676124605064368/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/anteprima-del-menu.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6531676124605064368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6531676124605064368'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/anteprima-del-menu.html' title='Anteprima del menù'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jU52AvJ9XiQ/SjN2FSLMlaI/AAAAAAAAAFA/r5Ju1ssz56E/s72-c/menu2.+on+workjpg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-2270876112115520357</id><published>2009-06-07T05:47:00.000-07:00</published><updated>2009-06-07T06:05:23.933-07:00</updated><title type='text'>Vista... un sistema da non usare</title><content type='html'>Dopo aver usato Vista, con relativa tranquillità... su un Hp Pavillon Dv9000... ho avuto la terribile opportunità di scoprire che la mia relativa tranquillità era solo... momentanea... &lt;br /&gt;certo apparentemente il sistema Windows Vista ha fatto sulla sicurezza un leggero miglioramento... con quei messaggi stressanti che per ogni operazione che fai... ti chiedono conferma... ( STRESS! )...&lt;br /&gt;ma ieri purtroppo ho scoperto con mio vivo stupore che installando Utorrent.. il sistema crasha e entra in un ciclo infinito di tentativi di Ripristino... &lt;br /&gt;Sono stato costretto a far tornare il sistema alla impostazioni di fabbrica... ( e probabilmente per una mia distrazione ) a perdere tutti i dati salvati in HD.&lt;br /&gt;&lt;br /&gt;Sconsiglio di Usare Vista per farci la tesi... o anche il bucato.. il caffè... verci un video, fare una compressione... o chicchessia... anche perchè il solo accendersi sembra un'operazione alquanto difficoltosa e dispendiosa.. ( il sistema acceso, con i programmini della Hp inclusi, occupa quasi il 45 % della memoria Ram )... sconsiglio di usare vista perchè per scrivere anche un documento il caro sistema chiede di comprare il sistema office, diligentemente già pre-installato in versione DEMO, in barba alla concorrenza... cosi come quel gigantesco mangia memoria di Norton Antivirus.&lt;br /&gt;&lt;br /&gt;Dire che sono insoddisfatto del sistema Windows Vista è un Eufemismo... Lo so è colpa mia.. mi sono fatto violenza nell'usare Widows Schifezza immonda mai Vista... ma non volevo fare backup per perdere tempo e installare Winschifezza un po più stabile XP....&lt;br /&gt;&lt;br /&gt;Spero seguiate il mio consiglio... USARE Syncplicity... e cosi evitare di perdere i dati, come il sottoscritto furbescamente ha fatto.. &lt;br /&gt;&lt;br /&gt;Buona Giornata&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-2270876112115520357?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/2270876112115520357/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/vista-un-sistema-da-non-usare.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2270876112115520357'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2270876112115520357'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/06/vista-un-sistema-da-non-usare.html' title='Vista... un sistema da non usare'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-6928246903858731524</id><published>2009-05-30T06:32:00.000-07:00</published><updated>2009-05-30T06:41:32.955-07:00</updated><title type='text'>Considerazioni sul gamekit e... video decenti sul creare un gioco sul game engine</title><content type='html'>Devo dire non essere rimasto particolarmente colpito dal gamekit... Penso che il gamekit 2 si possa considerare una specie di Gamekit 1 con qualche cambiameto per adattare alcune modifiche fatte per la nuova versione 248.1&lt;br /&gt;&lt;br /&gt;Ci sono dritte sull'uso dei logic brik.. molto interessanti... ma nel complesso il manuale non è esattamente come una guida passo passo per raggiungere un buon livello di gestione, o per lo meno una gestione avanzata del game engine... &lt;br /&gt;&lt;br /&gt;Purtroppo non mi è stato di grande aiuto il gamekit... &lt;br /&gt;anche se alla fine del manuale c'è una documentazione completa sull'uso delle funzioni pyhton per richiamare pezzi del game engine.&lt;br /&gt;&lt;br /&gt;Ho comunque trovato una risorsa molto utile... &lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/2763877"&gt;link&lt;/a&gt;&lt;br /&gt;naturalmente è in portoghese... o spagnolo... chi lo sa!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-6928246903858731524?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/6928246903858731524/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/considerazioni-sul-gamekit-e-video.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6928246903858731524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6928246903858731524'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/considerazioni-sul-gamekit-e-video.html' title='Considerazioni sul gamekit e... video decenti sul creare un gioco sul game engine'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-8383835419781221856</id><published>2009-05-27T03:00:00.001-07:00</published><updated>2009-05-27T03:07:15.082-07:00</updated><title type='text'>Blender GameKit 2 Appena arrivato a CASA!!!!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.blender3d.org/e-shop/images/200/gk2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 258px;" src="http://www.blender3d.org/e-shop/images/200/gk2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;E' ARRIVATO! l'ho comprato 10 giorni fà... ed è appena arrivato! &lt;br /&gt;Questo manuale potrebbe dare una spinta allo sviluppo del mio gioco... &lt;br /&gt;&lt;br /&gt;Nel frattempo ho trovato un manuale in pdf  tradotto in italiano, ben 588 pagine! ( sembra abbastanza complesso e particolareggiaato per potere leggere qualcosa sulle armature... )&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-8383835419781221856?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/8383835419781221856/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/blender-gamekit-2-appena-arrivato-casa.html#comment-form' title='3 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/8383835419781221856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/8383835419781221856'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/blender-gamekit-2-appena-arrivato-casa.html' title='Blender GameKit 2 Appena arrivato a CASA!!!!'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-7887536470830832713</id><published>2009-05-26T10:50:00.000-07:00</published><updated>2009-05-26T10:55:46.413-07:00</updated><title type='text'>Uso dei Gruppi e casini con il game Engine</title><content type='html'>Ho scoperto che con il tasto cntrl + G si può inserire un oggetto in gruppo...&lt;br /&gt;&lt;br /&gt;ma a che servono i gruppi? Beh... a quanto pare sono molto utili quando si usa il tasto Shift + 1 per appiccicare in modalità link gli oggetti...&lt;br /&gt;&lt;br /&gt;questo permette una modalità di lavoro particolare.... perchè si ha la possibilità di avere tanti file... uno dove ci sta il personaggio... uno dove ci stanno gli alberi... uno dove ci stanno le colonne.. poi un file principale dove sono collegate tutte ste cose... &lt;br /&gt;&lt;br /&gt;La modifica a un file... come per esempio quello delle colonne... avrà effetto sul file principale... quindi... se modifico qualcosa del personaggio sul file che ha il personaggio... le modifiche vanno a farsi anche al file principale... &lt;br /&gt;discorso contorto il mio...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ho ancora lo stesso incredibile problema con il game engine... ho creato le azioni... cammina, corri e slash ( colpo di spada )... ma niente.... si mette a croce se faccio partire la cosa... &lt;br /&gt;&lt;br /&gt;mi manca qualcosa ma cosa?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-7887536470830832713?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/7887536470830832713/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/uso-dei-gruppi-e-casini-con-il-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/7887536470830832713'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/7887536470830832713'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/uso-dei-gruppi-e-casini-con-il-game.html' title='Uso dei Gruppi e casini con il game Engine'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-2406601161796840244</id><published>2009-05-26T09:16:00.001-07:00</published><updated>2009-05-26T09:16:40.326-07:00</updated><title type='text'>Blender riging 2- custom bone shapes</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/meRtfdbQYMA' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/meRtfdbQYMA'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Custom bone shape... forma customizzata delle ossa... &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-2406601161796840244?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/2406601161796840244/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/blender-riging-2-custom-bone-shapes.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2406601161796840244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2406601161796840244'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/blender-riging-2-custom-bone-shapes.html' title='Blender riging 2- custom bone shapes'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-4583354141116579426</id><published>2009-05-25T07:51:00.000-07:00</published><updated>2009-05-25T07:54:34.484-07:00</updated><title type='text'>Animazione Armatura nel game engine</title><content type='html'>Non capisco...&lt;br /&gt;faccio partire l'animazione e il corpo del personaggio si mette a croce, la posizione di editing ... se clicco space, il pulsante a cui ho assocato l'azione, vedo i capelli e gli occhi muoversi, ma solo quelli! AAAAAAAAH!!&lt;br /&gt;&lt;br /&gt;Intanto posto l'arma che ho creato ieri sera... Carina no?&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/draleelt6xg&amp;hl=it&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/draleelt6xg&amp;hl=it&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-4583354141116579426?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/4583354141116579426/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/animazione-armatura-nel-game-engine.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4583354141116579426'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4583354141116579426'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/animazione-armatura-nel-game-engine.html' title='Animazione Armatura nel game engine'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-2822582148717756941</id><published>2009-05-25T01:57:00.001-07:00</published><updated>2009-05-25T01:57:53.853-07:00</updated><title type='text'>Super3boy's 20th Blender Tutorial(Using Armatures)</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/GbFvrilssNo' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/GbFvrilssNo'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Armature...&lt;br /&gt;Ci sto impazzendo da giorni... ma con scarsi risultati. Non ho ancora trovato un tutorial completo sulla spiegazione di ogni singolo modificatore per le armature... e come si creano quelle forme alle bones.... forme che permettono un controllo più completo del modello. Ho comunque usato e importato la mia mesh su un'armatura professionale già pronta... e sono riuscito ad impostare il tutto.. devo provare a vedere se funge in game engine...&lt;br /&gt;Qui un tutorial che ho già visto... ma che non ho ancora postato...&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-2822582148717756941?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/2822582148717756941/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/super3boy-20th-blender-tutorialusing.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2822582148717756941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2822582148717756941'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/super3boy-20th-blender-tutorialusing.html' title='Super3boy&amp;#39;s 20th Blender Tutorial(Using Armatures)'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-547221736992900337</id><published>2009-05-24T15:42:00.001-07:00</published><updated>2009-05-24T15:42:52.407-07:00</updated><title type='text'>How to Draw Manga Faces in Profile: Three Ways</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;object height='350' width='425'&gt;&lt;param value='http://youtube.com/v/3UuA7gbT1_M' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/3UuA7gbT1_M'/&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Ho scoperto che bisogna avere delle ottime qualità da disegnatore... inutile dire che amo il disegno, ma non ho mai potuto applicarmi... &lt;br /&gt;ecco un video veramente interessante... &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-547221736992900337?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/547221736992900337/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/how-to-draw-manga-faces-in-profile.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/547221736992900337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/547221736992900337'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/how-to-draw-manga-faces-in-profile.html' title='How to Draw Manga Faces in Profile: Three Ways'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-4169691103138815585</id><published>2009-05-22T08:19:00.000-07:00</published><updated>2009-05-22T08:35:37.372-07:00</updated><title type='text'>Linkone</title><content type='html'>Godetevi questo linkone...&lt;br /&gt;&lt;a href=" http://www.geneome.net/blender-tutorials/#animation"&gt;link&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ho creato il personaggio principale della tesi in high poly e in low poly... questo grazie all'aiuto di Jonathan Williamson e il suo tutorial sulle facce e sui personaggi low poly. &lt;br /&gt;&lt;br /&gt;Ho anche beccato un tool molto interessante che crea personaggi umani semplicemente con 4 click... si chiama &lt;span style="font-weight:bold;"&gt;make human&lt;/span&gt;... cercate su internet e troverete questo fichissimo tool. &lt;br /&gt;Unico neo e che visto che sto al momento usando il pc di mio padre che ha Windows Vista ( mai visto un sistema cosi brutto e pesante... forse windows 2000) non sono riuscito a trovare la versione che esportasse le mesh create se non dopo una ricerca accurata... make human 0.91 RC. &lt;br /&gt;&lt;br /&gt;Sto proseguendo nella comprensione del pannello dei Nodes &lt;br /&gt;&lt;br /&gt;Ho appena finito un tutorial per fare la muscolatura com la creazione di una shape e il collegamento con una speci di guida che attiva la shape solo quando la bone riesce a fare un certo numero di gradi di rotazione... Una cosa molto carina.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sto impazzendo nel collegare le animazioni in motion capture i file .obh&lt;br /&gt;&lt;br /&gt;inoltre la dimensione dell'armatura importata è IMPOSSIBILE DA SPOSTARE! cioè se sposto l'armatura questa se mando in animazione l'azione questa torna al punto di origine dove blender l'ha importata...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-4169691103138815585?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/4169691103138815585/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/linkone.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4169691103138815585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4169691103138815585'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/linkone.html' title='Linkone'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-6181844500885738140</id><published>2009-05-09T03:16:00.000-07:00</published><updated>2009-05-09T03:22:00.886-07:00</updated><title type='text'>Serie Di Tutorial sulla Testa...</title><content type='html'>Sto cercando di modellare un'altra testa... che purtroppo è disegnata... quindi non mi da gli stessi vantaggi che potrebbe darmi una testa umana...&lt;br /&gt;Ma cmq... tentare non nuoce...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cgcookie.com/articles/blender-modeling-a-human-head-complete-series"&gt;Link Serie Completa...&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-6181844500885738140?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/6181844500885738140/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/serie-di-tutorial-sulla-testa.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6181844500885738140'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/6181844500885738140'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/serie-di-tutorial-sulla-testa.html' title='Serie Di Tutorial sulla Testa...'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-5224709969693132354</id><published>2009-05-02T08:35:00.000-07:00</published><updated>2009-05-02T08:37:56.831-07:00</updated><title type='text'>Candele e Colonne</title><content type='html'>Concluso un totorial di Neal... Beh... in realtà Il signor Neal grazie ai suoi tutorial mi ha insegnato le basi... la lista di link è di fianco..&lt;br /&gt;&lt;br /&gt;Ho realizzato delle colonne... interessante tutorial....&lt;br /&gt;&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/0bqu9s2umc/colonna.blend"&gt;colonna.blend&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;e qualcosa sulla candela e particelle... con l'accenno sulle IPO curves:&lt;br /&gt;&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/ofuwitsptr/candle.blend"&gt;candle.blend&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-5224709969693132354?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/5224709969693132354/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/candele-e-colonne.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5224709969693132354'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/5224709969693132354'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/candele-e-colonne.html' title='Candele e Colonne'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-589321307615927459</id><published>2009-05-01T12:39:00.001-07:00</published><updated>2009-05-01T12:39:13.542-07:00</updated><title type='text'>Capelli</title><content type='html'>Ecco un video molto interessante che parla di come costruire i capelli... l'uso del paint modo per selezionare l'area dove si devono far spuntare, e l'uso dei softbody per i capelli.... ( è a bassa risoluzione... ma per ci si può orientare ugualmente con un poco di pazienza.. )&lt;br /&gt;il video in alta risoluzione dovrebbe essre sul sito Blenducation... però sinceramente non ho avuto voglia di cercare li...&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mn1ujPlJbJI&amp;hl=it&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/mn1ujPlJbJI&amp;hl=it&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-589321307615927459?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/589321307615927459/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/capelli.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/589321307615927459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/589321307615927459'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/05/capelli.html' title='Capelli'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-2348772042398022071</id><published>2009-04-29T02:52:00.000-07:00</published><updated>2009-05-02T08:51:59.429-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Rosa'/><title type='text'>Creare una rosa</title><content type='html'>&lt;a href="http://blenderartists.org/forum/showthread.php?t=59366&amp;page=2"&gt;Tutorial link&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sono una serie di post in inglese... che spiegano, in modo approssimativo, ma sufficiente per chi non è più troppo all'inizio come il sottoscritto, come creare una rosa con l'aiuto del cubo e del MODIFICATORE SUBSURF&lt;br /&gt;Usate ( dal pannello F9 ) Spin ( non usate spin dup che succede un macello )..... e seguite la guida... &lt;br /&gt;&lt;br /&gt;Spero di finire questo tutorial entro questa mattina.&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;Finita, almeno i petali della rosa...&lt;br /&gt;&lt;br /&gt;Non ho idea di come si possa sviluppare il gambo del fiore... anche perchè non c'è il tutorial su quella parte...&lt;br /&gt;&lt;br /&gt;Ecco.. l'uso del tutorial... e dello Sculpt mode per piegare le mesh....&lt;br /&gt;La rosa è questa :&lt;a href="https://my.syncplicity.com/share/zuruqfnju4/RosadalSito3.blend"&gt;.blend&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Problema : Ho creato, non ho idea come, un petalo telecamera....&lt;br /&gt;infatti se premo i tasti ctrl+alt+0 tiro via un petalo... AIUTO!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;Basta seguire qualche tutorial per trovare la soluzione! ( Nel mio caso da blenderunderground.org )&lt;br /&gt;Premi Ctrl + 0 per selezionare l'oggetto che deve diventare telecamera.... &lt;br /&gt;quindi.. riselezionare telecamera.. e premere Ctrl+0;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-2348772042398022071?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/2348772042398022071/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/creare-una-rosa.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2348772042398022071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2348772042398022071'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/creare-una-rosa.html' title='Creare una rosa'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-48294760125352898</id><published>2009-04-29T01:37:00.000-07:00</published><updated>2009-04-29T02:29:58.402-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender Magazine Italia'/><title type='text'>Trovato Blender Magazine Italia</title><content type='html'>&lt;a href="http://www.blendermagazineitalia.it/"&gt;http://www.blendermagazineitalia.it/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.blogger.com/post-create.g?blogID=7105308767640028630"&gt;Link&lt;/a&gt;&lt;br /&gt;Questo il primo numero... tranquillamente sfogliabile online...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-48294760125352898?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/48294760125352898/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/trovato-blender-magazine-italia.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/48294760125352898'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/48294760125352898'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/trovato-blender-magazine-italia.html' title='Trovato Blender Magazine Italia'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-8300463082541292176</id><published>2009-04-27T08:17:00.000-07:00</published><updated>2009-04-27T08:20:44.111-07:00</updated><title type='text'>La spada</title><content type='html'>Completato e sperimentata la creazione della spada presa da questo manuale&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/fvtkrtpa42/BlenderRapido.pdf"&gt;Manuale Blender Rapido&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Ho qualche problemino nella creazione della texture... che ho creato personalmente... applicato...&lt;br /&gt;ma non capisco perchè non si vede ... bene.. Probabilmente sto applicando qualche proprietà che porta ad allungare troppo la texture una volta applicata all'oggetto...&lt;br /&gt;&lt;br /&gt;Poi non capisco perchè creando la luce ( lo spot ), il piano che sta sotto la spada non si illumina come si deve... ma viene... come tagliato... è bizzarro a dir poco&lt;br /&gt;&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/ajrzhafsfm/spada.blend"&gt;File Spada.blend&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-8300463082541292176?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/8300463082541292176/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/la-spada.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/8300463082541292176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/8300463082541292176'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/la-spada.html' title='La spada'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-2279511949426715669</id><published>2009-04-25T08:38:00.000-07:00</published><updated>2009-04-25T09:08:26.105-07:00</updated><title type='text'>Fine Camminolo</title><content type='html'>Ho finito il tutorial... di My Little Kingdom.&lt;br /&gt;&lt;br /&gt;Qui.. l'avi.... di 81 frame... con delle piccole varianti... cammina e sorride mentre passeggia e batte gli occhi... &lt;br /&gt;&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/nj0oylra3g/0001_0081.avi"&gt;link &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Adesso ne comincierò un altro.. &lt;br /&gt;questo per creare una spada... e vedere come si comporta durante un'animazione...&lt;br /&gt;&lt;br /&gt; nota e consiglio : FATEVI STO TUTORIAL!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-2279511949426715669?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/2279511949426715669/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/fine-camminolo.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2279511949426715669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2279511949426715669'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/fine-camminolo.html' title='Fine Camminolo'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-3877564263242205096</id><published>2009-04-24T03:45:00.000-07:00</published><updated>2009-04-24T03:54:18.392-07:00</updated><title type='text'>Camminolo cammina!</title><content type='html'>Ok.. adesso cammina!... mi sento come il professore pazzo con frankestain quando gli vede fare i primi passi...&lt;br /&gt;&lt;br /&gt;Adesso.. il problema che si presenta è con gli occhi che escono dalla mesch... ai lati...&lt;br /&gt;questo probabilmente perchè non sono legati i lattici alla testa?&lt;br /&gt;&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/xm1n4q328d/camminolo2-ver3.blend"&gt;Download FILE&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-3877564263242205096?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/3877564263242205096/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/camminolo-cammina.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/3877564263242205096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/3877564263242205096'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/camminolo-cammina.html' title='Camminolo cammina!'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-9157640380810111238</id><published>2009-04-22T06:06:00.001-07:00</published><updated>2009-04-23T05:59:23.312-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='my3dkingdom.altervista.org'/><title type='text'>ho nascosto l'armatura... ma come si fà a far rispuntare?</title><content type='html'>Ho provato a fare le modifiche, che sono state fatte per risolvere il problema su camminolo, il problema è quello sugli occhi.&lt;br /&gt;Ho nascosto l'armatura cliccando su H... poi all'atto di farla rispuntare... non rispunta più!... &lt;br /&gt;C'è un tasto particolare per farla ritornare ?&lt;br /&gt;&lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/yfja13h6f2/camminolover2.blend"&gt;camminolover2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;l'autore di My little 3D Kingdom mi ha risposto via mail... ( che ringrazio per la sua infinita pazienza )&lt;br /&gt;....basta aprire la finestra OUTLINER, che è una delle windows TYPE. ( Cliccate dove c'è il pulsante 3dView, l'icona  è quella in basso a sinistra simile a un cancelletto... e poi andate su outliner ) Dopo di che sono andato alla ricerca dell'armatura... e cliccando sulle icone a occhio chiuso... riaprendolo le bone tornano visibili&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-9157640380810111238?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/9157640380810111238/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/ho-nascosto-larmatura-ma-come-si-fa-far.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/9157640380810111238'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/9157640380810111238'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/ho-nascosto-larmatura-ma-come-si-fa-far.html' title='ho nascosto l&apos;armatura... ma come si fà a far rispuntare?'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-4971308606632742559</id><published>2009-04-15T14:26:00.000-07:00</published><updated>2009-04-16T09:00:35.551-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='my3dkingdom.altervista.org'/><title type='text'>Ginocchio "simpatico" e occhi strabici!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jU52AvJ9XiQ/SeZRC1aZK5I/AAAAAAAAAEI/H7kLOSXQOZw/s1600-h/Immagine.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 250px;" src="http://1.bp.blogspot.com/_jU52AvJ9XiQ/SeZRC1aZK5I/AAAAAAAAAEI/H7kLOSXQOZw/s400/Immagine.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5325032718551559058" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Come si vede in foto... ho costruito, sempre con l'aiuto del tutorial di My Little 3d Kingdom, lo scheletro di Camminolo. Ho finalmente capito a cosa serve il wetPaint ( e cioè a collegare i bone, le ossa, alla mesh, al modello.... &lt;br /&gt;Ma ho un problema con le giunture del ginocchio... Ho provato a metterle avanti.. ma credo di sbagliare qualcosa... perchè il ginocchio continua a girarsi dall'altro lato....&lt;br /&gt;&lt;br /&gt;https://my.syncplicity.com/share/slxvag1sxo/camminolo.blend&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;br /&gt;Oggi ho portato ancora più avanti un altro poco la "rotula del ginocchio"... ora questa storia del girare innnaturalmente il ginocchio dal lato opposto accade solo se alzo il ginocchio a una certa altezza...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ho continuato a eseguire il tutorial... Sono alla parte degli occhi... ho, spero, settato tutto a dovere, nel momento di vedere il movimento degli occhi, questi vanno per i fatti propri, come se il personaggio soffrisse di strabismo... ( sono quasi svenuto dalle risate quando ho visto sto difetto! )&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-4971308606632742559?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/4971308606632742559/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/ginocchio-simpatico.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4971308606632742559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4971308606632742559'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/ginocchio-simpatico.html' title='Ginocchio &quot;simpatico&quot; e occhi strabici!'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jU52AvJ9XiQ/SeZRC1aZK5I/AAAAAAAAAEI/H7kLOSXQOZw/s72-c/Immagine.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-4474438027317425260</id><published>2009-04-12T15:34:00.000-07:00</published><updated>2009-04-12T16:17:27.197-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='my3dkingdom.altervista.org'/><title type='text'>Camminolo</title><content type='html'>dal sito: &lt;a href="http://my3dkingdom.altervista.org/"&gt;http://my3dkingdom.altervista.org/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sono fermo alla pagina :&lt;br /&gt; &lt;a href=" http://my3dkingdom.altervista.org/camminolo1/camminolo8.html: "&gt;http://my3dkingdom.altervista.org/camminolo1/camminolo8.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jU52AvJ9XiQ/SeJwhOFa_9I/AAAAAAAAAD8/JCFgnSs6oZQ/s1600-h/Camminolo.JPG"&gt;&lt;img style="margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 250px;" src="http://3.bp.blogspot.com/_jU52AvJ9XiQ/SeJwhOFa_9I/AAAAAAAAAD8/JCFgnSs6oZQ/s400/Camminolo.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5323941425524178898" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Ho costruito senza troppe difficoltà camminolo... ( a parte la gola che ho fatto diversamente aggiungendo forse troppa complessità alla mesh... )&lt;br /&gt;&lt;br /&gt;Adesso sono alla parte di costruire le Ossa per poi fare l'animazione&lt;br /&gt;&lt;br /&gt;Sto trovando difficoltà nel costruire le IK... &lt;br /&gt;ho notato che probabilmente per un mio errore ho diverse armature nel pose mode... ( vedi l'immagine )&lt;br /&gt;Quando vado su l'IK e su OB provo a mettere il nome dell'armatura che è Ar&lt;br /&gt;non me lo permette...&lt;br /&gt;Se metto Armature... si... questo probabilmente dovuto a qualche casino che ho combinato nel mettere l'armatura.&lt;br /&gt;&lt;br /&gt;Spero di essere stato chiaro...&lt;br /&gt;&lt;br /&gt;Ecco il mio file &lt;br /&gt;&lt;a href="https://my.syncplicity.com/share/slxvag1sxo/camminolo.blend"&gt;https://my.syncplicity.com/share/slxvag1sxo/camminolo.blend&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-4474438027317425260?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/4474438027317425260/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/camminolo-e-la-sua-realizzazione.html#comment-form' title='3 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4474438027317425260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/4474438027317425260'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/camminolo-e-la-sua-realizzazione.html' title='Camminolo'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jU52AvJ9XiQ/SeJwhOFa_9I/AAAAAAAAAD8/JCFgnSs6oZQ/s72-c/Camminolo.JPG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7105308767640028630.post-2359003613338624399</id><published>2009-04-12T15:26:00.000-07:00</published><updated>2009-04-12T15:29:25.534-07:00</updated><title type='text'>Blenderiamo Apre</title><content type='html'>Apro questo sito per inaugurare la mia tesi che si occuperà di Blender: sviluppare un gioco in Blender. &lt;br /&gt;&lt;br /&gt;Il nome del gioco è DragonBlade.&lt;br /&gt;Gioco in 3a persona alla tomb raider... &lt;br /&gt;&lt;br /&gt;Naturalmente prima di arrivare a costruire il gioco devo capire come costruire i modelli e le animazioni per poi andare a smanettare sul GameEngine...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7105308767640028630-2359003613338624399?l=blenderiamo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderiamo.blogspot.com/feeds/2359003613338624399/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/blenderiamo-apre.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2359003613338624399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7105308767640028630/posts/default/2359003613338624399'/><link rel='alternate' type='text/html' href='http://blenderiamo.blogspot.com/2009/04/blenderiamo-apre.html' title='Blenderiamo Apre'/><author><name>D</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
